For our final project, we had to imagine the future. So I decided to go for a city that had mutated mushrooms which grew to be as tall as buildings or maybe even taller.
Fig. 2.1: Night sky.
Fig. 2.2: City 1.
Fig. 2.3: City 2.
Fig. 2.4: City 3.
Fig. 2.4: Mushroom 1.
Fig. 2.5: Mushroom 2.
Fig. 2.6: Soil.
Fig. 2.7: Door.
Fig. 2.8: Window.
First, I cropped the cities out with the lasso tool and then used the masking tool to remove all the unwanted edges.
Fig. 2.9: Cropping out the city.
Then I lowered the brightness and toggled with the vibrance, saturation and contrast settings. I also added the soil in Fig. 2.6 to certain parts of the city.
Fig. 2.10: Buildings added.
Then, I cropped out the mushroom from Fig. 2.4 and lowered the brightness and increased the saturation and vibrance of the mushroom.
Fig. 2.11: Mutated mushroom 1.
For this mushroom, I had the idea to make it as a street lamp for the city. So it would light up the entire city. I used the brush tool and lowered the opacity to about 10% with the color white to try to make a light effect on the mushroom.
Fig. 2.12: Light effect on mushroom.
Next, I made the glow around the mushroom using the same tools to produce the result below (Fig. 2.13).
Fig. 2.13: Glow on mushroom.
Then, I added a shadow to the stem of the mushroom.
Fig. 2.14: Shadow added to mushroom.
Then I added the light mushrooms to the image and placed them throughout the city with varying heights.
Fig. 2.15: Light mushrooms added to city.
After this, I felt that the city looked a bit empty so I wanted to add a mushroom house with the mushroom in Fig. 2.5.
By using the same tools I used to crop the city, I applied it to cropping the door and the window in Fig. 2.8.
Fig. 2.16: Cropping door.
Fig. 2.17: Cropped window.
Next, I created the glow for the window using some orange hues and the brush tool with the opacity lowered to 30%.
Fig. 2.18: First glow.
Then I started to focus on the glow around the window.
Fig. 2.19: Second glow.
I felt that the glow wasn't obvious enough so I created a third layer.
Fig. 2.20: Third glow.
Then I added both the door and the window to the mushroom. I lowered the brightness for both the window and the door to match the dark surroundings.
Fig. 2.21: Mushroom house.
Fig. 2.22: Mushroom house added.
At this point, I still felt that it looked empty so I tried to add mist.
Fig. 2.23 Mist added.
But Mr. Jeffrey said it look like got haze. So I thought quite hard about it and then decided to add fireflies instead.
Fig. 2.24 Fireflies gif 1.
Fig. 2.25: Fireflies.
To put the fireflies, first I placed the image over the area I wanted it to be at.
Fig. 2.26: Putting fireflies.
Then I changed the layer from 'Normal' to 'Lighten'.
Fig. 2.27: Lighten.
Fig. 2.28: End result of adding fireflies.
Fig. 2.29: End result of adding fireflies
However, I felt that the fireflies looked weird for some reason, so I used the brush tool and added fireflies one by one manually (Fig. 2.30).
Fig. 2.30: End result of adding fireflies manually.
At this point, I still felt like something was missing so I tried to make the streets of the city glow. To do this, I made a copy of the city in Fig. 2.2, and then increased the saturation to the maximum. Then I used the masking tool to brush out the city, leaving only the streets. Then I changed the layer from 'Normal' to 'Screen'.
Fig. 2.31: First layer of city glow.
Fig. 2.32: Submitted still.
Tools used:
quick selection tool
Color matching
Brightness/Contrast
Vibrance/Saturation
Brush tool
Masking tool
Animated still
For the animation, I wanted to make it look mysterious, so I resorted to making the glow of the mushrooms fade in.
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